Updating NPC Features for All NPCs (Guardians of RPG v1.03 Update)


Hello everyone! It's Monday which means it's time for another weekly devlog! Like I said last week, from now on the dev updates on my itch.io will be very brief, and if you want all the other details about my process and progress than you should consider joining my Patreon page! Not only do you get exclusive details regarding my indie dev project, but you get access to other EO Comics projects one week early, like comic books and animated cartoon series. With that out of the way, let's get  into it.

NPC Update

I am still currently updating the NPC features for the game. I didn't realize how many NPCs I made in this game, and so that along with working on other projects is why it's taking a lot longer than usual. I have completed most of the NPCs in Tiro Town though, and once I'm done with that, I will work on the NPCs in Toxic Trails.

Future Update

For this week I will continue to work on fixing the NPCs for all the scenes that they are currently in.

And that's all I have for you today! If you haven't already, be sure to check out Guardians of RPG v1.02 on my itch.io page! Big thank you to everyone that gives the devlogs a view, like, and comment, they really do mean a lot. For more details on the devlog, be sure to check out my Instagram and Patreon accounts! Patron members get exclusive access to more devlog content and more 1 week early!

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