Updating Cut Scenes for Tiro Town (Guardians of RPG v1.03 Update)


Hello everyone! It's Monday which means it's time for another weekly devlog! Like I said last week, from now on the dev updates on my itch.io will be very brief, and if you want all the other details about my process and progress than you should consider joining my Patreon page! Not only do you get exclusive details regarding my indie dev project, but you get access to other EO Comics projects one week early, like comic books and animated cartoon series. With that out of the way, let's get  into it.

Finished NPC Feature Update for Tiro Town

I have finished updating the NPCs and player in Tiro Town. I will need to finish by setting up the NPC feature in Toxic Trails. This will be slightly easier because there are less cut scenes and npcs there for me to alter, so instead of jumping straight into that, I want to make sure I finish everything in Tiro Town with the NPCs first before moving on to Toxic Trails.

Updating Cut Scenes for Tiro Town

When I updated the NPCs in Tiro Town, this included a refactoring of not only every single NPC, but also the cut scenes that use said NPCs. Because I have a fair bit of cut scenes in the first chapter, I am currently in the process of updating the cut  scenes to flow well with the new updated NPC feature. I should have a fair bit more time working on the update this week due to my break from my other projects, so I should be mostly done by next week.

And that's all I have for you today! If you haven't already, be sure to check out Guardians of RPG v1.02 on my itch.io page! Big thank you to everyone that gives the devlogs a view, like, and comment, they really do mean a lot. For more details on the devlog, be sure to check out my Instagram and Patreon accounts! Patron members get exclusive access to more devlog content and more 1 week early!

Leave a comment

Log in with itch.io to leave a comment.