← Return to Guardians of RPG v1.02
Devlog
- May 01, 2023 by EO Comics1#RPG, #Game, #Video Game, #Dialouge System, #Dialogue, #Adventure, #Action, #DevLog, #IndieDevHello everyone! I'm back to doing game development for Guardians of RPG v1.03! I want to share with you what I've been working on this past week with the latest version of the game, v1.03, and keep yo... Continue reading
- April 24, 2023 by EO Comics#Guardians of RPG, #RPG, #VideoGame, #IndieDev, #Visual NovelHello everyone! I'm back to doing game development for Guardians of RPG v1.03! I want to share with you what I've been working on this past week with the latest version of the game, v1.03, and keep yo... Continue reading
- April 17, 2023 by EO Comics#RPG, #Guardians of RPG, #DevLog, #Adventure, #Action, #16-bit, #Video Game, #Indie DevHello everyone! I'm back to doing game development for Guardians of RPG v1.03! I want to share with you what I've been working on this past week with the latest version of the game, v1.03, and keep yo... Continue reading
- April 10, 2023 by EO Comics#rpg, #adventure, #16-bit, #videogame, #indiedev, #devlog, #fantasy, #RPG, #GameHello everyone! I'm back to doing game development for Guardians of RPG v1.03! I know it has been a while, working on other EO Comics projects while balancing my other responsibilities have been tough... Continue reading
- January 09, 2023 by EO Comics#Guardians of RPG, #RPG, #Games, #Video Games, #Action, #Adventure, #16-bitHello everyone! It's Monday which means it's time for another weekly devlog! I was absent last week taking a break, but now I am ready to give you your weekly updates. Without further ado, let's get i... Continue reading
- December 26, 2022 by EO Comics#Guardians of RPG, #RPG, #16-bit, #Video Games, #Action, #Adventure, #Devlog, #IndieDevHello everyone! It's the last Monday of the month which means it's time for my monthly progress report! Today I will be sharing with you all of the things I have done for the month of December, and wh... Continue reading
- December 19, 2022 by EO Comics1#Guardians of RPG, #RPG, #16bit, #gameupdate, #update, #action, #turnbasedHello everyone! It's Monday which means it's time for another weekly devlog! Like I said last week, from now on the dev updates on my itch.io will be very brief, and if you want all the other details... Continue reading
- December 12, 2022 by EO Comics1#Guardians of RPG, #RPG, #16-bit, #turn based games, #action games, #adventure games, #updates, #npcsHello everyone! It's Monday which means it's time for another weekly devlog! Like I said last week, from now on the dev updates on my itch.io will be very brief, and if you want all the other details... Continue reading
- December 05, 2022 by EO Comics1#Guardians of RPG, #RPG, #16-bit, #Adventure, #Touch Screen, #NPC Movement, #Companion FeatureHello everyone! It's Monday which means it's time for another weekly devlog! I will be going into less detail on my itch.io account, so for details and behind the scenes videos and photos, be sure to... Continue reading
- November 28, 2022 by EO Comics#16 Bit, #RPG, #Video Games, #Action, #UpdatesHello everyone! It's Monday which means it's time for another weekly devlog! I went through a lot more work than I realized in the month of November, so I will be summarizing each of the new updates a... Continue reading
- November 22, 2022 by EO Comics#RPG, #Turn Based, #16 Bit, #2D, #Guardians of RPGHello everyone! It's Monday which means it's time for a weekly devlog! For this and future updates I going to keep the devlogs a bit more consice and to the point. For more details on why that is, sti... Continue reading
- November 14, 2022 by EO Comics1#Guardians of RPG, #RPG Controls, #Turn Based Games, #16-bit Games, #UpdatesHello everyone! It's Monday which means it's time for another weekly devlog! Today I am going to be going over my progress on upgrading one of the game's basic mechanics, which are its controls. Witho... Continue reading
- November 07, 2022 by EO Comics#Guardians of RPG, #RPG, #Battle, #Turn-Based, #Cut Scenes, #Updates, #Upgrades, #Dev Logs, #Toxic TrailsHello everyone! It's Monday which means it's time for another weekly DevLog. This and the next few weeks will be me updating the game and fixing some bugs in version 1.02. I have been making significa... Continue reading
- October 31, 2022 by EO Comics1#Guardians of RPG, #RPG, #Update, #Upgrade, #UI, #Battle, #Music, #Action, #AdventureHello everyone! It's Monday which means it's time for another devlog! it has been a while since I have made one, but like I mentioned before, I have been working on other projects other than Guardians... Continue reading
- August 22, 2022 by EO Comics1#Dev Logs, #DevLogs, #Guardians of RPG, #Game Development, #Games, #UpdatesHello everyone! It's Monday, which means it's time for our weekly devlog! I've been talking with a friend of mine regarding my break from making games and the conversation lead to an interesting quest... Continue reading
- August 15, 2022 by EO Comics1#Game Design, #Game Developement, #Dev Logs, #DevLogs, #Guardians of RPGHello everyone! It’s Monday which means it’s time for another weekly dev log! Today I am still somewhat on hiatus after making Guardians of RPG v1.02 and during this time off it has helped me to s... Continue reading
- August 08, 2022 by EO Comics1#Guardians of RPG, #RPG, #Game, #16-bit, #Indie Developer, #Indie, #UpdateHello everyone! It’s Monday which means it’s time for another weekly dev log! I am still on hiatus, so this week I wanted to discuss another part in the video game process that I don't really see... Continue reading
- August 03, 2022 by EO Comics1#Guardians of RPG, #RPG, #Game Development, #Minimum Viable Product, #MVP, #Game Launch, #UpdatesHello everyone! It's... actually Tuesday, which means it was time for a weekly devlog yesterday . I understand that I dropped the ball yet again, but since I have been on a small hiatus in terms of no... Continue reading
- July 25, 2022 by EO Comics1#Guardians of RPG, #Release, #Update, #Fight, #8bit, #RPG, #Adventure, #Game, #Battle, #New, #New GamesHello everyone! Just in case you missed the release, Guardians of RPG v1.02 has officially released! I'm proud of this version of the game due to all of the improvements in this version compared to v1... Continue reading
- May 30, 2022 by EO Comics1#Cut Scenes, #Cutscene, #Battle, #Toxic Trails, #Tiro town, #Guardians of RPG, #Game Design, #RPG, #UI, #UX, #UpdatesHello everyone! This is the last Monday of the month of May, which means it's time for the monthly progress report. This month went by really fast, which is why I'm partially grateful for keeping a we... Continue reading
- May 23, 2022 by EO Comics1#Guardians of RPG, #UI, #UX, #Battle, #RPG, #Cut Scenes, #Toxic Trails, #Tiro town, #HONETi, #7Soul, #Updates, #GamesHello everyone! It's Monday which means it's time for another weekly devlog. I think as I approach the deadline for finishing the latest MVP, that I have been slowing down in my output for the game. A... Continue reading
- May 16, 2022 by EO Comics1#CSV, #Cutscene, #Game Design, #Games, #Toxic Trails, #RPG, #Guardians of RPG, #UpdatesHello everyone! It's Monday which means it's time for the weekly devlog. Like the title suggests I will be going over Toxic Trails and the process I've made on it's story. Toxic Trails Storyline I hav... Continue reading
- April 25, 2022 by EO Comics1#2D Maps, #Cutscene, #GIF, #Game Design, #Games, #Guardians of RPG, #Level Design, #RPG, #Toxic Trails, #UpdatesHello everyone! Today is the last Monday of the month, which means it's time for the monthly progress report. Here we're gonna talk about the progress that I made for the month of April, if I complete... Continue reading
- April 18, 2022 by EO Comics1#Cutscene, #GIF, #Game Design, #Guardians of RPG, #Level Design, #RPG, #Toxic TrailsHello everyone! It's Monday which means it's time for my weekly devlog. This week was primarily chill compared to most other months, and I would say that is mostly due to my weekly Goals not being as... Continue reading
- April 11, 2022 by EO Comics1#2D Maps, #Game Design, #Games, #Guardians of RPG, #Level Design, #RPG, #Updates, #Toxic Trails, #Elixir Tree, #Gentem Tree, #Forests, #Trees, #GIFHello everyone! It's Monday which means it's time for the weekly devlog! This will be my 12th devlog which would mean I have been working on this for at least 12 weeks since v1.01, and that's honestly... Continue reading
- April 04, 2022 by EO Comics1#2D Maps, #Cutscene, #CSV, #Data, #Game Design, #Guardians of RPG, #UpdatesHello everyone! Today is the first post for the new month of April!. The weather is nicer, the day is brighter, and overall I feel a new sense of calm and comfort now than in the previous month. I hav... Continue reading
- March 29, 2022 by EO Comics1#CSV, #Cutscene, #Data, #Game Design, #Games, #Guardians of RPG, #Move, #RPG, #Updates, #Items, #QuestsHello everyone! Today is the last Monday of the month, which means it's time for the monthly progress report. What has been done this month, what remains to be done, have I met any of my goals I set o... Continue reading
- March 21, 2022 by EO Comics1#Cutscene, #Game Design, #Games, #Guardians of RPG, #Updates, #RPG, #Data, #CSVHello everyone! I'm sorry for not updating last week. I was swamped with work and was going through a lot emotionally in my personal life, and I didn't feel like even working on the game all that time... Continue reading
- March 07, 2022 by EO Comics1#Cutscene, #Game Design, #Games, #Guardians of RPG, #RPG, #UI, #Move, #MoveSetHello everyone! Today is Monday which means it's time to hop on the devlog. I hope everyone enjoyed their weekend. I got a chance to do some fun things this Saturday, so it was kinda nice to take that... Continue reading
- February 28, 2022 by EO Comics1#2D Maps, #Cutscene, #Game Design, #Games, #Guardians of RPG, #RPG, #UI, #UpdatesHello everyone! Since this is the last post (and day) of the month, I wanted to take the time to detail my progress for the month of February, as well as talk about the goals I set out for myself last... Continue reading
- February 22, 2022 by EO Comics1#Game Design, #Guardians of RPG, #RPG, #Updates, #Games, #Cutscene, #Inventory, #UIHello everyone! It's Monday, which means I promised myself and you all that I would be giving a weekly update report on my progress for the new version of the game. I have met some of my goals, some r... Continue reading
- February 04, 2022 by EO Comics1#2D Maps, #Game Design, #Games, #Guardians of RPG, #Level Design, #RPG, #UpdatesHello everyone! This week was still busy for me, but as busy as the last, which I am thankful for. In this weekly post I have several updates for the game that I wish to share with you all in anticipa... Continue reading