UI Implementation, and New Cutscene Designs (Guardians of RPG v1.02 Update)
Hello everyone!
I've decided to make Monday the official weekly update post day, because frankly I have been a little inconsistent with my posting as of late already . This will just be yet another thing that helps regulate my scheduling and keep me focus.
Previous Goals
In the last update video, I had given myself the goal of completing the UI elements for the following windows:
- Player Information Window
- Inventory Window
- Move Set Window
- Quest Window
- Option Window
- Tiro Town Window
- Chop Shop Window
I have successfully created the windows for everything except for the inventory screen. Upon finishing, I had realized that I forgot to add a "USE" button for when you click on an item (I am not immune to stupidity lol.) Therefore, I would put this at a 6.5/7.
Cutscenes
I wanted to try to make cutscenes in a different way than how I did it in my previous installment. Instead of just having events play out and you're forced to click on the screen until the cut scene is over, I wanted to make them in a way that you get to decide to a degree what happens in the story. This requires me to rework how I have done them in the past, so I want to try to work on really nailing this for the rest of this week, so that I can work on actually making the cut scenes for the story.
New Goals
So my new goals are as follows:
- Update Inventory window to enable use item method.
- Create new cut scene feature for game
And like I said earlier, I will be trying to post every week starting on Monday so be expecting that soon.
Guardians of RPG v1.02
Your player finds themselves in an RPG, a strange town, and a sense of amnesia.
Status | Prototype |
Author | EO Comics |
Genre | Role Playing, Adventure |
Tags | 16-bit, 2D, Fantasy, guardians-of-rpg, Pixel Art, Retro, Singleplayer, Unity |
Languages | English |
Accessibility | Subtitles |
More posts
- GofRPG v1.03 DevLog 4: Dialogue System ImplementationMay 01, 2023
- GofRPG v1.03 DevLog 3: Dialogue System DesignApr 24, 2023
- GofRPG v1.03 DevLog 2: NPC Companion UpdateApr 17, 2023
- GofRPG v1.03 DevLog 1: Creating Character SpritesApr 10, 2023
- Fixing Cut Scene BugsJan 09, 2023
- Guardians of RPG v1.03 Progress Report (December 2022)Dec 26, 2022
- Updating Cut Scenes for Tiro Town (Guardians of RPG v1.03 Update)Dec 19, 2022
- Updating NPC Features for All NPCs (Guardians of RPG v1.03 Update)Dec 12, 2022
- Touch Screen and NPC Companion Features Implemented (Guardians of RPG v1.03 Upda...Dec 05, 2022
- Guardians of RPG v1.03 Progress Report (November 2022)Nov 28, 2022
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